/*
     This file is part of Advanced Strategic Command; http://www.asc-hq.de
     Copyright (C) 1994-2010  Martin Bickel  and  Marc Schellenberger
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     the Free Software Foundation; either version 2 of the License, or
     (at your option) any later version.
 
     This program is distributed in the hope that it will be useful,
     but WITHOUT ANY WARRANTY; without even the implied warranty of
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     GNU General Public License for more details.
 
     You should have received a copy of the GNU General Public License
     along with this program; see the file COPYING. If not, write to the 
     Free Software Foundation, Inc., 59 Temple Place, Suite 330, 
     Boston, MA  02111-1307  USA
*/


#ifndef actionResultH
#define actionResultH


#include "../ascstring.h"

class ContainerBase;
class GameMap;
class MapCoordinate;

class ActionResult {
      int code;
      ASCString userMessage;
   public:
      ActionResult( int code );
      ActionResult( int code, const ASCString& message );
      ActionResult( int code, const ContainerBase* veh );
      ActionResult( int code, const ContainerBase* veh, const ASCString& message );
      ActionResult( int code, const MapCoordinate& pos );
      bool successful() const;
      ASCString getMessage() const;
      int getCode() const { return code; };
};


#endif

